Hey did I say that it took me 300 in-game days to see most things? Actually scratch that, it took me 600 in-game days to do that. Cuz apparently I missed that Rowen, Belia and Shael become available after you finish the main story, and I also missed the whole quest with the spirit and the second encounter of the cultists.
Also speaking of Rowen for whatever their icon appears at the guild before you finish the main story, even though they only become available after it. Pretty sure that's a bug, considering I checked many times and they weren't there. Another bug is that when you observe Belia it says your control over ROWEN, increased by 30. Pretty sure that's a bug.
And as for these characters, I really like Belia cuz she's available 3 times a day every day. Shael is good cuz she's available 2 times a day, most days. (HOWEVER the fact that Laia can sometimes appear in the church making you unable to interact with her is really annoying. Just make it that you can interact with which one you want like when Laia and Aldit are in the same place.) Rowen is also good cuz they are available 2 times a day most days, but it's really annoying when they are only available one time a day. And as for old characters.. I like Aldit for the same reason I like Belia, and I like Ava mostly for the same reason cuz even though she's not available 3 times a day every day, she's still available for 2 a day every day which is good enough. I don't like our roommate, landlady and Laia cuz they are only available during 1 time a day, and you have to settle with their "special interactions", so you can't see their stats or do certain actions with them. And to make matters worse, our landlady has an "event" with Aldit where it makes you unable to interact with either of them, unable to work AND it also skips the night.
I really think you should make all characters be available 2 times a day in the day that they are available at. So they are still available only on certain days, but they are available for most of the time in these days. So you can get people to focus on other stuff (ie: by making characters only available during certain days, while others are available during days they aren't.) without halting progression nearly as much and making the game drag.
And as for "events" they serve no purpose beyond the first read, so I don't understand why they reappear often. They either : A- drag the game. B- halt progression. I feel like you should make players have a reason to interact with them instead of ignoring them, like maybe the "event" with our landlady and Aldit increase their mood by a few points (like 2 points) and the same can be said for the "event" with Shael and Beatrice. And the other events? (The one in the market, the one with the confessions, and the one with gambling.) Perhaps they can increase experience by two points as well. So now players have a reason to seek them out, and they also now have a purpose by increasing experience by a few points. Also PLEASE make it so the event with the landlady and Aldit doesn't skip the night, and instead you can still talk with them normally or work after it.
Also speaking about not making the game drag, I feel like action such as "bond" and "help" (you know stuff that are not sexual or related to work.) should also increase the character's mood like they do with control. And I think "talking" and "hanging" should give more mood, although they shouldn't increase it by a lot, like make them give 4 points. Also also, why is "hanging out" an objectively better action than "talking"? Like "hanging out" gives 12 rel, 5 cont, and 2 mood. While "talking" gives 8 rel, 5 cont, and 2 mood. So why would you use "talking" after you already read the dialogue?
And that reminds me, I've found a bug that when you use "sex" with your roommate instead of giving 8 lib (like it says), it mostly only gives you 2 and sometimes even 1.
Also on the mention of stats, I feel like having the characters stats appear on the handbook would be extra helpful. You know what else would be helpful? Having a gallery where all the sexual scenes appear, and also having a button to hide the dialogue so you can fully see the sprites.
And one more thing, it took me 600 days just to get to level 5 from grinding! Like that should tell why you should fix the option to work with Ava asap, but also that working with Ava and Aldit should give more exp. (Between 6-8 or just 7) Cuz even if if Ava was working and I spent 500 more days just working with them, that would give me like what, only 5 more levels? Don't you think that's a little too much? The more I play the game, the more it reinforces my previous complaints.
Also there are some things that I would like to see in the game, like your stats affecting certain interactions. Take for an example if you have 5 strength, you wouldn't nearly go flying from Aldit slapping your butt or you not getting exhausted when exercising. And you being able to spend the "resources" that come from your stats to not get spent easily while the girls want more or using them to go for more rounds. I would also like more interactions in general, ones that are not necessarily sexual like more dates, or you being able to cuddle with them.
And I feel like you should also be able to tell Rowen to shape themselves to turn into certain shapes when you're close enough with them, so you wouldn't be permanently locked out of certain options because of one choice.